Shadow Blade
| Shadow Blade | |
|---|---|
Kuro, the main character of the game as depicted on published promotional material | |
| Developer | Dead Mage |
| Publisher | Crescent Moon Games |
| Engine | Unity |
| Platforms | iOS Android Ouya |
| Release | iOS January 16, 2014 [1] Android March 4, 2014 [3] |
| Genre | Platformer |
| Mode | Single-player |
This article may require cleanup to meet Wikipedia's quality standards. The specific problem is: Article is badly written. (April 2023) |
Shadow Blade is an action-platform game developed by Dead Mage and published by Crescent Moon Games for iOS, Android and Ouya. It was remade as Shadow Blade: Reload for Microsoft Windows and modern consoles.
Gameplay
[edit]The game consists of bite-sized levels and rewards the player based on three factors: the total time to traverse the level from start to the end, the number of orbs collected across the level and the number of hidden objects found.
The main challenges revolve around precision platforming, combat and stealth play.
Story
[edit]Kuro is a young man on his quest to become the Shadow Blade. He must seek the teachings of the last remaining ninja master. You will guide him through challenging levels, around countless traps, sneaking past enemies or right over their dead bodies. You have to be fast, be stealthy, be aware of your environment. You have to be a ninja.
Development
[edit]This section is empty. You can help by adding to it. (September 2013) |
Reception
[edit]| Aggregator | Score |
|---|---|
| GameRankings | 81.88% [4] |
| Metacritic | 81/100[5] |
| Publication | Score |
|---|---|
| IGN | 80/100[6] |
| VideoGamer.com | 9/10[7] |
| 148 Apps | |
| 3DJuegos | 8/10[9] |
| Pocket Gamer | 9/10[10] |
| TouchArcade |
Shadow Blade's reception was generally positive, with an average of 81 out of 100 on Metacritic.[5] Shadow Blade was also the Apple App Store's Editor's Choice in the week of its release.[12]
VideoGamer gave Shadow Blade 9 out of 10, writing, "Easily one of the better mobile games in recent memory, Shadowblade is a shining beacon and a stinging lesson to other developers. This is the bar. Now you try and raise it."[7]
Littlehampton Gazette wrote, "Shadow Blade plays like a new ninja graduate slashing and spinning out of the blocks, intent on redefining your impression of the very best action platformers gone before. ... There’s drama, great design and drool-worthy danger at the end of every digit swipe - just cut to the chase and download this razor-sharp slice ‘em up."[13]
Some critics have praised the game's touch controls; 148Apps wrote, "Shadow Blade is a stylish trial platformer that's hard to put down thanks in large part to its intuitive touchscreen controls."[8]
References
[edit]- ^ "Release date set for Shadow Blade". Archived from the original on 10 January 2014. Retrieved 17 January 2014.
- ^ "Shadow Blade Google Play page". Retrieved 9 March 2014.
- ^ "Shadow Blade Ouya store page". Retrieved 9 March 2014.
- ^ "Game Rankings Page for Shadow Blade". Game Rankings. Retrieved 4 February 2014.
- ^ a b "Shadow Blade on Metacritic". Metacritic. Retrieved 4 February 2014.
- ^ "IGN Italia Review of Shadow Blade". IGN Italia (in Italian). February 2011. Retrieved 4 February 2014.
- ^ a b "Shadow Blade Review". VideoGamer. Retrieved 18 November 2025.
- ^ a b "148 Apps Review of Shadow Blade". 16 January 2014. Retrieved 4 February 2014.
- ^ "3DJuegos Review of Shadow Blade in Spanish". 3DJuegos (in Spanish). 29 January 2014. Retrieved 4 February 2014.
- ^ "Pocket Gamer Review of Shadow Blade". Pocket Gamer. 16 January 2014. Retrieved 4 February 2014.
- ^ "TouchArcade Review of Shadow Blade". TouchArcade. 16 January 2014. Retrieved 4 February 2014.
- ^ "AppStore's Tweet". AppStore. Twitter. Retrieved 4 February 2014.
- ^ "Littlehampton Gazette Blurb on Shadow Blade". Littlehampton Gazette. Archived from the original on 21 February 2014. Retrieved 4 February 2014.