Ross Scott | |
|---|---|
![]() Scott in 2025 | |
| Born | Ross Scott |
| YouTube information | |
| Channel | |
| Years active | 2007-present |
| Genres |
|
| Subscribers | 430 thousand |
| Views | 143.8 million |
| Last updated: 2025-12-26 | |
| Website | https://www.accursedfarms.com/ |
Ross Scott, also known as Accursed Farms, is a YouTuber and video game preservation activist. He is primarily known for his Half-Life machinima series Freeman's Mind[1] and creating the Stop Killing Games movement, which he remained active in as a figurehead since its inception in April 2024 until he stepped back in August 2025.
Freeman's Mind
[edit]Freeman's Mind is a machinima series using the Source remake of the 1998 video game Half-Life.[1] It follows the first-person perspective of the silent protagonist of the game, Gordon Freeman. Freeman is given a voice in the series by Scott, who acts as a combination of narrator and running commentary, often criticizing and satirizing the game world's conventions in a style similar to that in Mystery Science Theater 3000.[2] The series ran from 2007 to 2014 and consisted of 71 episodes.[a] In the same year, IGN reposted the series.[3]
A sequel series, titled Freeman's Mind 2 set in Half-Life 2, debuted in 2017 and is still ongoing.[4][5] Freeman’s Mind 2 also features modifications to the original maps, adding new or changing existing set pieces and adding entirely new areas.[4]
Stop Killing Games
[edit]Scott is critical of online-only games being shut down, describing the practice as an "assault on both consumer rights and preservation of media"[6] and comparing it to movie studios during the silent film era "burning their own films after they were done showing them to recover the silver content", while also pointing out that "most films of that era are gone forever."[7] In 2019, Scott criticized games as a service, calling it "fraud", and has been openly critical of the issue since 2013 in his Test Drive 3 review.[8]
In April 2024, after the shutdown of The Crew, Scott released a video titled "The largest campaign ever to stop publishers destroying games" on his YouTube channel introducing Stop Killing Games and launched a website for the campaign.[8] The movement encourages users to vote on petitions to force developers into providing ways to play games after the end of support, such as adding an offline mode or an ability to host private servers.[9] He also encouraged multiple petitions for Stop Killing Games, such as the Directorate General for Competition, Consumer Affairs and Fraud Protection in France,[6][10] the UK Parliament petition, and the European Citizens' Initiative in the European Union,[7][11][12] the latter of which gained over 350,000 signatures in the first two months.[13]
Scott expected the movement to fail when the European Citizens' Initiative stagnated at 45% of the amount necessary for government action to be taken, which he attributed in part to opposition and misinformation about the campaign by YouTuber Jason Hall, also known as PirateSoftware.[14][15] The movement has seen success in Europe, where the European Citizens' Initiative closed with over 1.4 million signatures, 97% of which were considered to be valid.[16][17][18] The movement has seen less success in the UK, which prompted a debate in UK Parliament following a petition of almost 190,000 signatures. The movement saw support by some members of parliament, but it was ultimately decided no changes would be made to UK law, stating that the government would instead work with game companies to ensure accurate information is provided to consumers.[19][20]
Scott would figurehead this movement through videos uploaded to his YouTube channel and interviews with the press throughout 2024 and 2025.[21][22][23] He would continue to do so until August 4, 2025, when he announced he would take a "standby break", in which he would only contribute to the campaign if something were to arise that he felt would benefit from his involvement.[24][25][26]
Filmography
[edit]Machinima
[edit]| Year | Title | Role | Notes |
|---|---|---|---|
| 2007—2014 | Freeman's Mind | Gordon Freeman | |
| 2017—Present | Freeman's Mind 2 |
Video Games
[edit]| Year | Title | Role | Notes |
|---|---|---|---|
| 2015 | Half-Life 2: Update | Community Commentary Mode | Mod for Half-Life 2[27] |
Notes
[edit]- ^ Including the zeroth episode and two bonus ones
References
[edit]- ^ a b Francis, Tom (2010-08-06). "Community heroes: Ross Scott for Freeman's Mind". PC Gamer. Archived from the original on 2025-06-25. Retrieved 2025-06-25.
- ^ Jeffries, L. B. (2008-07-15). "Redefining the Game: A Look at Machinima". PopMatters. Archived from the original on October 19, 2020. Retrieved 2020-05-25.
- ^ "Freeman's Mind - Episode 1". IGN India. 2014-05-17. Retrieved 2025-07-22.
- ^ a b Roemer, Dan (2017-04-01). "Beloved YouTube Series, Freeman's Mind, Returns on the Worst Possible Day". GameSkinny. Retrieved 2025-07-22.
- ^ "Half-Life YouTuber launches new campaign to stop publishers from destroying videogames". PCGamesN. 2024-04-03. Retrieved 2025-07-22.
- ^ a b Smith, Graham (2024-04-04). "Stop Killing Games hopes to petition regulators to stop developers from shutting down games". Rock, Paper, Shotgun. Archived from the original on 2025-06-22. Retrieved 2025-06-25.
- ^ a b Livingston, Christopher (2024-08-01). "If 1 million people sign a petition, a ban on rendering multiplayer games unplayable has a chance to become law in Europe". PC Gamer. Archived from the original on 2025-06-27. Retrieved 2025-06-25.
- ^ a b Wilde, Tyler (2024-04-05). "Gamers seek legal win that would stop developers from rendering online games unplayable: 'It is an assault on both consumer rights and preservation of media'". PC Gamer. Archived from the original on 2025-06-25. Retrieved 2025-06-25.
- ^ Blazewicz, Jacob (2024-06-07). "Campaign Against Killing Games Continues. We Asked Its Organizer About Future and Lawyers' Opinions About The Crew". Gamepressure.com. Archived from the original on 2025-06-27. Retrieved 2025-06-25.
- ^ Phillips, Tom (2024-04-04). "Stop Killing Games aims to mount political and legal challenges to games going offline". Eurogamer. Archived from the original on 2025-02-19. Retrieved 2025-06-25.
- ^ Neal, Chris (2024-08-12). "Stop Killing Games Initiative stumps for signatures to pressure EU governments | Massively Overpowered". Archived from the original on 2024-12-10. Retrieved 2025-06-25.
- ^ Bailey, Dustin (2024-08-02). "After 10 years, Ubisoft's always-online racing game The Crew has snowballed into a massive consumer rights campaign that's now looking for 1 million EU signatures". GamesRadar+. Archived from the original on 2025-05-17. Retrieved 2025-06-26.
- ^ Chalk, Andy (2024-09-10). "After eating it for killing The Crew, Ubisoft promises to bring offline support to The Crew 2 and The Crew Motorfest". PC Gamer. Archived from the original on 2025-06-27. Retrieved 2025-06-25.
- ^ Randall, Harvey (2025-06-24). "The 'Stop Killing Games' initiative is close to its final deadline, and after that, its leader is understandably done: 'Either the frog hops out of the pot, or it's dead'". PC Gamer. Retrieved 2025-06-26.
- ^ Blazewicz, Jacob (2025-06-24). "Your games could disappear overnight. The campaign to prevent this is failing". Gamepressure.com. Archived from the original on 2025-06-25. Retrieved 2025-06-25.
- ^ Randall, Harvey (2025-07-21). "Stop Killing Games' EU initiative hits 1.4 million signatures—and if at least 1 million are valid, it's off to the European Commission". PC Gamer. Retrieved 2025-07-22.
- ^ Dustin Bailey (September 15, 2025). "Stop Killing Games' EU hearing is seemingly "all but guaranteed" as verification shows "around 97% of signatures being valid": "It looks like my worrying in July was for nothing"". GamesRadar+.
- ^ "Initiative detail | European Citizens' Initiative". citizens-initiative.europa.eu. Retrieved 2025-07-31.
- ^ Robinson, Andy (2025-11-04). "'Digital ownership must be respected': UK parliament debates Stop Killing Games campaign, but government doesn't budge". VGC. Retrieved 2025-11-05.
- ^ Warren, Mark (2025-11-03). "Stop Killing Games' UK petition has been debated in parliament: "The law works, but companies may need to communicate better"". Rock, Paper, Shotgun. Retrieved 2025-11-04.
- ^ Chalk, Andy (2025-07-03). "Stop Killing Games surges past its goals, but a possible signature spoofing campaign could cause trouble: 'This is not a Change.org petition. This is a government process'". PC Gamer. Retrieved 2025-07-06.
- ^ Wales, Matt (2025-07-21). "Stop Killing Games says 'industry has filed false claims' against EU campaign as it surpasses 1.4m signatures". Eurogamer.net. Retrieved 2025-07-22.
- ^ Datta, Anupriya (2025-08-04). "Gamers flood EU consultation in push for rules to make sure the fun never stops". Euractiv. Retrieved 5 August 2025.
- ^ Warren, Mark (2025-08-05). "With Stop Killing Games-supported EU petition now closed, the campaign's loudest voice reckons it's "done about as well as is humanly possible"". Rock, Paper, Shotgun. Retrieved 2025-08-05.
- ^ Bailey, Dustin (2025-08-04). ""Stop Killing Games has actually changed the timeline": As EU petition comes to successful close, founder says "unending overtime" has him ready to "take a break for the next 10 years," but he's sticking around until it's done". GamesRadar+. Retrieved 2025-08-05.
- ^ Семак, Николай (2025-08-05). "Основатель движения Stop Killing Games подвёл итоги работы — Игромания". Igromania.ru (in Russian). Retrieved 2025-08-05.
- ^ Klepek, Patrick (26 March 2015). "Half-Life 2 Modders Have Made Valve's Classic Look Better Than Ever". Kotaku. Retrieved 5 October 2025.
