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Last edited by Dabmasterars (talk | contribs) 3 hours ago. (Update) |
Kaze Emanuar | |
|---|---|
| Born | 1995 or 1996 (age 26–27) |
| Twitch information | |
| Channel | |
| Followers | 30,100 |
| YouTube information | |
| Channel | |
| Years active | 2010–present |
| Subscribers | 317,000 |
| Views | 55.1 million |
Kaze Emanuar is a German YouTuber, video game programmer and ROM hacker. He is best known for his technical knowledge of Nintendo 64 and its games, particularly Super Mario 64, for which he created various ROM hacks.
Early life
[edit]Emanuar was born in Bremen, Germany in 1995 or 1996.[1] He discovered video game console emulators when he was 17, in high school. After playing a Super Mario 64 ROM hack called Star Road, he became inspired to join the N64 modding community. His first ROM hack, Super Mario 64 Madness, received poor reviews from the community, with Emanuar later calling it "awful" and admitting he was a "total noob". He continued releasing ROM hacks in 2013, becoming more accustomed to the game's engine and modding tools with each mod. He also started learning assembly language that was required to add custom features to the game. Emanuar graduated high school in late 2014 and entered university.[2]
Career
[edit]In 2014, Emanuar released Super Mario 64: Chaos Edition, a ROM hack that applied random effects designed to hinder the player every minute. This hack became popular with various online streamers, most prominently PeanutButterGamer and Vinesauce. Emanuar would update the hack multiple times, stating that he "made a bunch more versions because people really liked the game".[2]
In September 2017, Emanuar released Super Mario 64 Online, an program that adds multiplayer functionality to Super Mario 64. The mod quickly gained popularity, hitting over 600,000 downloads by 13 September.[1] The same month, Nintendo filed multiple YouTube copyright strikes against videos showcasing the mod and Emanuar's Patreon account, though the file uploads of the program were unaffected, most likely due to the program being a separate file that interacts with but does not contain emulated Super Mario 64.[3][4] A Nintendo spokesperson later stated that although the company "[appreciates] the passion of [their] fans", they have to "protect [their] own characters, trademarks and other content".[5] Emanuar's Patreon account was later reinstated.[2]
Sources
[edit]GR
[edit]Return to Yoshi's Island[6][7]
SR
[edit]other mods[18]
discoveries[19]
References
[edit]- ^ a b McFerran, Damien (2017-09-13). "This man hacked Super Mario 64 so that 24 people could play it together". Red Bull. Retrieved 2025-12-24.
a 21-year-old maths student from Germany
- ^ a b c Summers, Nick (2018-04-23). "'Super Mario 64: Ocarina of Time' is the perfect Nintendo mashup". Engadget. Retrieved 2025-12-24.
- ^ Lumb, David (2017-09-20). "Nintendo issues takedowns for 'Super Mario 64 Online' mod videos". Engadget. Retrieved 2025-12-24.
- ^ Tarason, Dominic (2017-09-21). "Nintendo have pulled Super Mario 64 Online creator's Patreon and Youtube videos". PCGamesN. Retrieved 2025-12-24.
- ^ Good, Owen S. (2017-09-20). "Super Mario 64 Online taken down by Nintendo copyright strikes (update)". Polygon. Retrieved 2025-12-24.
- ^ Yarwood, Jack (2025-01-07). "'Return To Yoshi's Island' Super Mario 64 ROM Hack Gets Stunning New Demo". Time Extension. Retrieved 2025-12-24.
- ^ Liszewski, Andrew (2023-01-30). "This Mario 64 Mod Almost Looks Like a Gamecube Game and Runs on Actual Hardware". Gizmodo. Retrieved 2025-12-24.
- ^ Tarason, Dominic (2017-09-23). "Super Mario 64 Online's embattled creator takes a break from Mario in favour of Sonic". PCGamesN. Retrieved 2025-12-24.
- ^ Gilliam, Ryan (2020-07-09). "'Super Mario 64 Maker' mod works exactly like you think it should". Polygon. Retrieved 2025-12-24.
- ^ McWhertor, Michael (2020-04-20). "Modder releases Super Mario 64 'demake' of Super Mario Odyssey". Polygon. Retrieved 2025-12-24.
- ^ Frank, Allegra (2018-03-27). "Super Zelda 64 is a dream mod for Nintendo 64 fans (update)". Polygon. Retrieved 2025-12-24.
- ^ McFerran, Damien (2024-03-18). "Super Mario Sunshine On N64 Looks Better Than You Might Expect". Time Extension. Retrieved 2025-12-24.
- ^ Litston, Theo (2024-02-12). "Mario 64 Running At 60FPS As Homebrew Devlopers Push The N64 To The Limit". Retro Dodo. Retrieved 2025-12-24.
- ^ Nelson, Will (2022-04-11). "'Super Mario 64' modder spends weeks fixing the game's source code". NME. Retrieved 2025-12-24.
- ^ McFerran, Damien (2024-12-16). "Mario 64 Modder Explains Why N64 Has More RAM Than You Think". Time Extension. Retrieved 2025-12-24.
- ^ Santabarbara, Sebastian (2025-05-14). "Gamer Discovers Two Super Mario 64 Bugs That Only Trigger After 14 Months Of Continuous Play". Retro Dodo. Retrieved 2025-12-24.
- ^ O'Reilly, PJ (2025-05-14). "Random: 'New' Super Mario 64 Sound Effect Can Only Be Heard By Leaving The Game On...For 14 Months". Nintendo Life. Retrieved 2025-12-24.
- ^ Hernandez, Patricia (2016-10-03). "A Giant Super Mario 64 Hack That Reinvents The Game". Kotaku. Retrieved 2025-12-24.
- ^ "Occlusion Plane Management System In Super Mario 64". 80.lv. 2025-10-07. Retrieved 2025-12-24.
