Brent Knowles

Brent Knowles
Born
Canadian
Alma materUniversity of Alberta
OccupationVideo game designer

Brent Knowles is a writer, programmer, and game designer currently working at Beamdog. He worked at the role-playing game studio BioWare (Baldur's Gate 2, Neverwinter Nights, Jade Empire, Dragon Age) for ten years, during most of which he was a Lead Designer/Creative Director.[1]

As a designer, he feels that party control and tactical combats should be huge factors in a role playing game. Dragon Age II's departure from that made him realize that he would not be satisfied with what it would be.[2]

Brent eventually left BioWare in September 2009, to pursue writing. He has been published in a variety of magazines including Neo-Opsis, Not One of Us, On Spec, Perihelion Science Fiction, Tales of the Talisman and Through Blood and Iron. He has had articles published in Dragon Magazine and Pyramid.[3] In 2021, he wrote a Dungeons & Dragons 5th edition sourcebook Raiders of the Serpent Sea.[4]

Works

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References

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  1. ^ calgary seo. "Former BioWare Lead Designer Brent Knowles Joins Empire Avenue | The Empire Avenue Blog". Blog.empireavenue.com. Archived from the original on 2012-12-09. Retrieved 2012-10-05.
  2. ^ "An Interview With Brent Knowles: Writer, Video Game Developer and Next Gen Social Networking Emperor - Blogcritics Sci/Tech". Blogcritics.org. 2011-05-03. Retrieved 2012-10-05.
  3. ^ Erik Kain (2012-04-18). "Former BioWare Designer Brent Knowles On Day-One DLC And The Mass Effect Of Public Relations". Forbes. Retrieved 2012-10-05.
  4. ^ a b c Meehan, Alex (22 October 2021). "Dragon Age and Baldur's Gate writer behind Norse-inspired D&D 5E RPG book". Dicebreaker. Gamer Network. Archived from the original on 22 October 2021. Retrieved 21 September 2025.
  5. ^ "Credits - Design". Baldur's Gate II: Shadows of Amn manual. Black Isle Studios, Interplay Entertainment: 242. 2000. Core Design Team: [...] Brent Knowles
  6. ^ a b Henley, Stacey (9 November 2021). "Dragon Age: Origins, Neverwinter Nights' Lead Designer Interivew". TheGamer. Valnet. Archived from the original on 9 November 2021. Retrieved 21 September 2025.
  7. ^ "Credits - BioWare Corp". Manual [Xbox version]. Microsoft Game Studios: 26. 2005. Technical Designers - [...] Brent Knowles
  8. ^ Beamdog (2017). Planescape: Torment: Enhanced Edition (Windows). Beamdog. Level/area: Credits. Planescape: Torment Enhanced Edition Credits - Production: Brent Knowles
  9. ^ "Planescape Torment: Enhanced Edition". Brent Knowles Blog. 8 April 2017. Archived from the original on 25 July 2021. Retrieved 22 September 2025.
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